teeemcee 2018-02-04 09:52:05 -0800 (Sun, 04 Feb 2018) 605 Switch to rgfx for sprites and backdrops, and to new spriteset and backdrop editors!
That means that backdrops can now be any size. Up soon, adjustable sprite sizes and number of frames, 8-bit sprites, and the new animation system. The old .pt# and .mxs lumps are not yet deleted on upgrade. Tilesets are still stored in the MXS format, so the old backdrop/tileset import/export menu is still needed. Bumped the CURRENT_RPG_VERSION to 21. Added reloading of .rgfx lumps while live previewing. The combined enemy graphics editor isn't exposed yet, because default palettes aren't correctly handled yet. --- U wip/IMPORTANT-nightly.txt U wip/allmodex.bas U wip/common.rbas U wip/const.bi U wip/custom.bas U wip/custom.bi U wip/drawing.bas U wip/lumpfile.bas A wip/ohrhelp/browse_import_backdrop.txt D wip/ohrhelp/browse_import_screen.txt U wip/ohrhelp/importbmp.txt D wip/ohrhelp/sprite_pickset.txt A wip/ohrhelp/spriteset_browser.txt U wip/whatsnew.txt U wip/yetmore2.bas _______________________________________________ Ohrrpgce mailing list email@example.com http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org