It sure was hard to squeeze that into 7 commits! My original plan was enemy
animations for r10000, but that proved way too ambitious :)

On 5 February 2018 at 08:27, James Paige <b...@hamsterrepublic.com> wrote:

> What a beautiful ten-thousandth commit :)
>
>
> On Sunday, February 4, 2018, <subvers...@hamsterrepublic.com> wrote:
>
>> teeemcee
>> 2018-02-04 09:52:05 -0800 (Sun, 04 Feb 2018)
>> 605
>> Switch to rgfx for sprites and backdrops, and to new spriteset and
>> backdrop editors!
>>
>> That means that backdrops can now be any size.
>> Up soon, adjustable sprite sizes and number of frames, 8-bit sprites,
>> and the new animation system.
>>
>> The old .pt# and .mxs lumps are not yet deleted on upgrade. Tilesets are
>> still
>> stored in the MXS format, so the old backdrop/tileset import/export menu
>> is
>> still needed.
>>
>> Bumped the CURRENT_RPG_VERSION to 21.
>> Added reloading of .rgfx lumps while live previewing.
>>
>> The combined enemy graphics editor isn't exposed yet, because default
>> palettes
>> aren't correctly handled yet.
>> ---
>> U   wip/IMPORTANT-nightly.txt
>> U   wip/allmodex.bas
>> U   wip/common.rbas
>> U   wip/const.bi
>> U   wip/custom.bas
>> U   wip/custom.bi
>> U   wip/drawing.bas
>> U   wip/lumpfile.bas
>> A   wip/ohrhelp/browse_import_backdrop.txt
>> D   wip/ohrhelp/browse_import_screen.txt
>> U   wip/ohrhelp/importbmp.txt
>> D   wip/ohrhelp/sprite_pickset.txt
>> A   wip/ohrhelp/spriteset_browser.txt
>> U   wip/whatsnew.txt
>> U   wip/yetmore2.bas
>> _______________________________________________
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>> ohrrpgce@lists.motherhamster.org
>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>>
>
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