On 12 April 2018 at 03:18, James Paige <b...@hamsterrepublic.com> wrote:

> I am wondering if we should just enable this across the board for all
> usemenu calls?
>

I would say so. I think the only place where we might want to use
right-dragging for something else is in the sprite editor. If we want some
special secondary action while dragging something, we could use
left-dragging and then show a popup menu, or require holding Ctrl.


>
> It means that any menu code that does right-click-to-exit needs to check
> IF (readmouse.release AND mouseRight) ANDALSO readmouse.drag_dist < 10
>
> On Wed, Apr 11, 2018 at 8:17 AM, <subvers...@hamsterrepublic.com> wrote:
>
>> james
>> 2018-04-11 08:17:01 -0700 (Wed, 11 Apr 2018)
>> 54
>> Enable mouse right-drag scrolling on the browse screen
>> ---
>> U   wip/browse.bas
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