We could change it still. I won't have time to change it myself before
tonight's nightly build, but I can change it tomorrow easily, and we can
add a note in the IMPORTANT nightly text file.

On Monday, May 14, 2018, Ralph Versteegen <teeem...@gmail.com> wrote:

>
>
> On 15 May 2018 at 13:08, Ralph Versteegen <teeem...@gmail.com> wrote:
>
>> This is great! I know Surlaw has been begging for this for years.
>>
>> Note, we have a problem with text slice colors. Unfortunately text and
>> other slices were implemented with 0=default color, 1-255=color from master
>> palette, and <=-1 typically meaning a UI color. (Implemented by ColorIndex
>> in loading.rbas, until recently called SliceColr)
>> This means that color 0 is not an option! In order to allow converting
>> menus to slices in the future, I used the same color numbering scheme for
>> menu item colors. I decided being able to use color 0 doesn't actually
>> matter much. This does actually have an advantage: the master palette
>> colors aren't offset by one, so you don't have to remember to add/subtract
>> one when manipulating slice or menu item colors in a script, which I'm sure
>> would trip many people up. And color 0 is often available as uiBackground
>> anyway.
>>
>> The same problem now exists with converting damage text in battles to
>> text slices, which now seems to be impossible.
>>
>
> Well, I guess it would be possible to find the nearest match to color 0
> amongst colors 1-255. The same hack that's also done with uiShadow, which
> can't be 0.
>
>
>>
>> On 15 May 2018 at 10:45, <subvers...@hamsterrepublic.com> wrote:
>>
>>> james
>>> 2018-05-14 15:45:06 -0700 (Mon, 14 May 2018)
>>> 79
>>> Add support in battle for UI colors for Damage, Heal, Absorb, Poison,
>>> and Regen
>>> ---
>>> U   wip/bmod.bi
>>> U   wip/bmod.rbas
>>> U   wip/bmodsubs.bas
>>> U   wip/whatsnew.txt
>>> _______________________________________________
>>> Ohrrpgce mailing list
>>> ohrrpgce@lists.motherhamster.org
>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>>>
>>
>>
>
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