nezbid reported a lot of problems with data disappearing from his(?) .rpg file,
on multiple occasions, while using Etheldreme. Luckily he managed to recover
his lost sprites by exporting them from autobackups.
> nezbid: I was editing the foemap and my hero disappeared
> nezbid: Maybe i accidentally deleted em while deleting some foe map
> nezbid: Wait wait
> nezbid: All my walkabout sprites suddenly gone
> nezbid: the walkabout graphics disappeared again but it happened after i save
This was *not* a case of the default palettes being set to a blank palette.
On another day he posted a screenshot showing all his Global Text Strings had
been blanked out.
He sent me
[c_debug_archive.txt](https://github.com/ohrrpgce/ohrrpgce/files/3537794/c_debug_archive_nezbid_dataloss.txt).
There are messages related to but #36, but I don't see any clues for the
walkabouts or GTS data loss except `FRAME_LOAD_UNCACHED(0,0) took 191ms`
> tmc: I also see an error message about not being able to save the hero data
> tmc: it happened on 07-28-2019
> nezbid: that sometime happens too
I'm filing bug #36 for the heroes.reld not saving. Because of bug #36 I told
him not to download a nightly build, as it would make his problems worse due to
graphics being converted to .rgfx.
I advised nezbid to add the OHRRPGCE's working folder to the whitelist for his
virus scanner, don't know if he did. nezbid hasn't been active for 3 weeks, so
no more reports of problems.
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