teeemcee
2020-03-20 20:13:55 -0700 (Fri, 20 Mar 2020)
150
Fix check_for_unhittable_invisible_foe calling attack_can_hit_dead with wrong 
args

This didn't break anything until I added "Dead Foes" target class.
---
U   wip/bmod.rbas
U   wip/bmodsubs.bas
U   wip/bmodsubs.bi
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