Okay, I think the only thing I want to do before we release is to fix the broken Android nightly builds. I'll try to do that today or tomorrow
--- James Paige On Sun, Apr 26, 2020 at 4:03 PM Ralph Versteegen <[email protected]> wrote: > OK, sorry for the unplanned delay. I've fixed or at least investigated all > the bugs that were on my todo list, and have no other reason to protest a > release! > > On Mon, 20 Apr 2020 at 22:50, Ralph Versteegen <[email protected]> wrote: > >> Yes, I agree. Since the errors are all hidden if you're playing a game >> (although I don't think there are any released ones that use those >> scripts), it doesn't really matter. We wouldn't normally add backcompat to >> hide debug-only script errors. >> >> On Mon, 20 Apr 2020 at 22:18, James Paige <[email protected]> >> wrote: >> >>> Ah, okay, that makes sense. I thought it was something that was >>> happening in all games on Mac. >>> >>> What you describe doesn't sound like a problem, and we probably don't >>> really need a backcompat bit. >>> >>> On Sun, Apr 19, 2020, 11:18 PM Ralph Versteegen <[email protected]> >>> wrote: >>> >>>> He didn't get back, but I just tried and can reproduce the problem >>>> myself (I failed to test from Custom before, so error messages were >>>> hidden). The problem is that a script in pixel-walker v2.2 does this >>>> (simplified): >>>> for(hero, 0, 3) do( >>>> setSliceWidth(getHeroSlice(hero), ...) >>>> ... >>>> ) >>>> kylekrack was using fufluns. >>>> pixel-walker v2.0 shows the same errors, but v1 from 2017 doesn't. >>>> >>>> So, that's unfortunate. I think it would be difficult, messy, and >>>> bug-prone to support the old behaviour as backcompat as well as the new >>>> one. >>>> However, pixel-walker v2.2 doesn't actually support caterpillar parties >>>> anyway (the gif demonstrating caterpillar parties that kylekrack posted is >>>> unreleased work). The whole reason I made this change was to make it easier >>>> for pixel-walker to properly support them. >>>> I tested adding heroes to the party, with caterpillar party enabled, in >>>> pixelwalker v2.2 in nightlies and fufluns, and once you skip over the >>>> errors, they actually behave identically: the additional heroes appear on >>>> the map in the wrong location, like pushable NPCs that don't talk. >>>> So I think the problem here is just that a script error is shown, not >>>> that we need to actually support the old hero slice behaviour (unless >>>> there's some other game which depends on them, which I think unlikely). >>>> Maybe we should add a backcompat bit which creates some dummy hero slices >>>> (which are never used) and returns them from getheroslice for nonexistant >>>> heroes. >>>> But pixel-walker v2.0 was only released in February so the backcompat >>>> bit might just be a waste of time: alternatively we could do nothing. >>>> >>>> On Mon, 20 Apr 2020 at 01:58, James Paige <[email protected]> >>>> wrote: >>>> >>>>> Did you ever find anything more about that invalid slice handle error >>>>> on Mac? >>>>> >>>>> On Sun, Apr 19, 2020, 9:31 AM Ralph Versteegen <[email protected]> >>>>> wrote: >>>>> >>>>>> I'm still working through a handful of bugs; although probably only >>>>>> one (can't distrib for linux from recent Win10) is a blocker I think >>>>>> they're worth holding up the release another day or two for. >>>>>> >>>>>> On Fri, 10 Apr 2020 at 05:37, James Paige <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> I'll declare an RC on the forums if I have the tonight (it's grocery >>>>>>> shopping night, so I'll have to Don my home-sewn mask and brave the >>>>>>> crowds >>>>>>> of people all keeping 2 meters apart) >>>>>>> >>>>>>> If you want to squeeze in a few scripting commands on the weekend >>>>>>> that is okay. Seems low risk to me. >>>>>>> >>>>>>> --- >>>>>>> James >>>>>>> >>>>>>> >>>>>>> On Thu, Apr 9, 2020, 12:47 PM Ralph Versteegen <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>>> ~3 days later~ >>>>>>>> >>>>>>>> Well, I got too ambitious afterall, but that's all my gorgonzola >>>>>>>> features done. ...Except I need to add a few script commands for >>>>>>>> blending. >>>>>>>> Hmm, and there are still a few bugs to fix. ("It's not a lot of stuff >>>>>>>> and >>>>>>>> won't take long.") When do you now want to release? >>>>>>>> >>>>>>>> On Tue, 7 Apr 2020 at 14:03, James Paige <[email protected]> >>>>>>>> wrote: >>>>>>>> >>>>>>>>> Sounds good to me :) >>>>>>>>> >>>>>>>>> On Mon, Apr 6, 2020, 9:44 PM Ralph Versteegen <[email protected]> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>>> I know it's stretched out beyond the weekend, but I'm aiming to >>>>>>>>>> finish off the rest of my gorgonzola features today (aside from some >>>>>>>>>> bugfixes that I'll do post-RC). >>>>>>>>>> >>>>>>>>>> On Tue, 7 Apr 2020 at 09:46, James Paige <[email protected]> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> Hello, TMC! >>>>>>>>>>> >>>>>>>>>>> After this weekend's batch of commits do you feel ready for a >>>>>>>>>>> gorgonzola RC? >>>>>>>>>>> >>>>>>>>>>> I don't mind waiting if you still have some stuffs you want to >>>>>>>>>>> merge, but if not, let's do it now >>>>>>>>>>> >>>>>>>>>>> On Mon, Mar 30, 2020, 8:23 PM Ralph Versteegen < >>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>> >>>>>>>>>>>> I'm going to have to try not to get too ambitious! >>>>>>>>>>>> >>>>>>>>>>>> On Mon, 30 Mar 2020 at 14:25, James Paige < >>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> Okay, in that case let's plan for RC on the 4th and target >>>>>>>>>>>>> release on April 11th >>>>>>>>>>>>> >>>>>>>>>>>>> On Sun, Mar 29, 2020, 9:21 PM Ralph Versteegen < >>>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> That release date snuck up on me, I only noticed it was so >>>>>>>>>>>>>> early in April a few days ago. >>>>>>>>>>>>>> I've been simultaneously working on finishing off sprite >>>>>>>>>>>>>> transparency, fixing the numpad, battle system fixes, and >>>>>>>>>>>>>> physpeak, and all >>>>>>>>>>>>>> the switching back and forth has delayed everything. I also have >>>>>>>>>>>>>> a few >>>>>>>>>>>>>> other nearly done branches I'd like to merge, eg this one just >>>>>>>>>>>>>> needs >>>>>>>>>>>>>> testing and whatsnew+plotdict updates: >>>>>>>>>>>>>> https://bitbucket.org/rbv/ohrrpgce/branch/map_edge_wrap_or_crop >>>>>>>>>>>>>> All in all, it's not a lot of stuff and won't take long. But >>>>>>>>>>>>>> I'd like to delay RCs by at least a couple days so I can finish >>>>>>>>>>>>>> off some of >>>>>>>>>>>>>> these. >>>>>>>>>>>>>> >>>>>>>>>>>>>> I looked over my todo list and don't see anything important >>>>>>>>>>>>>> except for fixing the shop UI when the price box is more than >>>>>>>>>>>>>> one line (I >>>>>>>>>>>>>> have a branch for that). I hope to get some more bugfixes done, >>>>>>>>>>>>>> though. I >>>>>>>>>>>>>> haven't addressed any of the crashrpt-submitted ones since last >>>>>>>>>>>>>> year (I was >>>>>>>>>>>>>> going to work on a way of keeping track of crashrpt reports >>>>>>>>>>>>>> after finishing >>>>>>>>>>>>>> the bugtracker migration) >>>>>>>>>>>>>> >>>>>>>>>>>>>> Since there are 52 weeks in a year, I wonder whether 12 weeks >>>>>>>>>>>>>> for a release plus a week for RCs would divide more evenly? :P >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Mon, 30 Mar 2020 at 09:39, James Paige < >>>>>>>>>>>>>> [email protected]> wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> So, TMC! How are you feeling about the imminent release of >>>>>>>>>>>>>>> Gorgonzola? >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> We had targeted Saturday April 4. We could ask people to >>>>>>>>>>>>>>> test the current nightly builds as release candidates, and I >>>>>>>>>>>>>>> think I can >>>>>>>>>>>>>>> actually build the release on Saturday. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Will that plan still work okay with you? >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> --- >>>>>>>>>>>>>>> James Paige >>>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>>>>>>> [email protected] >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>>>>>>> >>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>>>>>> [email protected] >>>>>>>>>>>>>> >>>>>>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>>>>>> >>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>>>>> [email protected] >>>>>>>>>>>>> >>>>>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>>>> [email protected] >>>>>>>>>>>> >>>>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>>> [email protected] >>>>>>>>>>> >>>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> Ohrrpgce mailing list >>>>>>>>>> [email protected] >>>>>>>>>> >>>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Ohrrpgce mailing list >>>>>>>>> [email protected] >>>>>>>>> >>>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Ohrrpgce mailing list >>>>>>>> [email protected] >>>>>>>> >>>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> Ohrrpgce mailing list >>>>>>> [email protected] >>>>>>> >>>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>>> >>>>>> _______________________________________________ >>>>>> Ohrrpgce mailing list >>>>>> [email protected] >>>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>>> >>>>> _______________________________________________ >>>>> Ohrrpgce mailing list >>>>> [email protected] >>>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>>> >>>> _______________________________________________ >>>> Ohrrpgce mailing list >>>> [email protected] >>>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>>> >>> _______________________________________________ >>> Ohrrpgce mailing list >>> [email protected] >>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >>> >> _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
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