OK, this is actually only a minor bug, not new in gorgonzola. Changes to the palette with "load palette" get reverted constantly while using Test Game.
Amusingly in GameState: current_master_palette as integer 'Modified by "load palette" command "load palette" doesn't set current_master_palette, and it never has! I forgot to add that line of code back in 2012! On Sun, 3 May 2020 at 14:09, Ralph Versteegen <teeem...@gmail.com> wrote: > Gasp, release a day early! > OK, I wanted to create gifs showing off each of the new dissolve types, > and a couple uses of blending modes and map layers anyway. > > There is a bug with loading UI colors which got reported to me yesterday. > At least in one game, it seems that at least some UI colors box styles > aren't getting loaded from general.reld. I was investigating it last night > but haven't figured out what's going on yet or how serious it is. > > On Sun, 3 May 2020 at 12:08, James Paige <b...@hamsterrepublic.com> wrote: > >> I built and uploaded the gorgonzola stable release today! >> I updated everything on the wiki except the news page. I haven't done the >> announcement on the forums yet. I didn't have the mental fortitude to >> summarize what is new in this release :D I'm tired! >> >> I'll do it tomorrow, if you don't beat me to it, TMC :) >> >> --- >> James Paige >> _______________________________________________ >> Ohrrpgce mailing list >> ohrrpgce@lists.motherhamster.org >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> >
_______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org