On Sat, Jan 15, 2022 at 11:25 PM Ralph Versteegen <[email protected]> wrote:
> Nice! Just what was always missing. > > I think that the name "Run In (unhides attacker)" which you used at first > was better than "Unhide", because it does more than just unhiding. Plus I > think that when the attack editor gets cleaned up the Always Hide/Unhide > options would be placed right below the attack animation option, so > "Attacker animation: Unhide" "Unhide attacker: YES" would be odd. > Good point. I'll rename it back to "Run In" > > I noticed some glitches (bug #1234) but they're shared with Jump, so no > new problem there. > > I was hoping that adding BattleSprite.hidden meant some code cleanup > occurred, but I see you dodged the issue (something I should learn to do) > and just added it in addition to the .vis mess. Which means that the > following comment change you made is not correct (or at least, removes > truth) > You caught me! Okay, I went back and did the bare minimum of cleanup to make my change to that comment accurate :D vis as bool 'Roughly, but not exactly, visibility: > 'For combatants: Is alive (or dying interruptted) and > visible (didn't jump). > ' Gets set to YES while an enemy is performing an > on-death attack. > - ' Gets set to NO while it's dissolving or fleeing after > death, or > - ' or if jumped off-screen > + ' Gets set to NO while it's dissolving or fleeing after > death > > On Sun, 16 Jan 2022 at 04:15, <[email protected]> wrote: > >> james >> 2022-01-15 07:15:33 -0800 (Sat, 15 Jan 2022) >> 279 >> Add attacker animations "Run and Hide" and "Unhide" that work like "Jump" >> and "Land" >> >> Add bitsets that allow other attacks to hide/unhide attackers, regardless >> of their attacker animations >> >> Add a .hidden member to the BattleSprite type, instead of overloading the >> meaning of .vis >> --- >> U wip/attackedit.bas >> U wip/battle_udts.bi >> U wip/bmod.bi >> U wip/bmod.rbas >> U wip/bmodsubs.bas >> U wip/loading.rbas >> U wip/udts.bi >> >> _______________________________________________ >> Ohrrpgce mailing list >> [email protected] >> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >> > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
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