teeemcee
2022-01-30 20:38:19 -0800 (Sun, 30 Jan 2022)
339
Alone AI and advance-time-when-no-enemies now properly count foes and allies

An enemy with the "Ignored for Alone AI" bit set was considered alone when it
had one ally.

Turncoat status was ignored; use is_foe_of to ensure it's done correctly.

Replaced targenemycount with count_foes and count_allies, and also deleted
unused enemycount.
---
U   wip/bmod.rbas
U   wip/bmodsubs.bas
U   wip/bmodsubs.bi
U   wip/whatsnew.txt

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