This fixes a relatively recent breakage of Jump/Land and Hide/Unhide which
is why it isn't mentioned in the whatsnew

Although I do think the new changes could have also fixed some old
incorrect edge-cases with jump/land, since it is a little more explicit now
about allowing land/unhide to ignore the hidden status of the target

On Mon, Oct 17, 2022 at 7:10 PM subversion--- via Ohrrpgce <
[email protected]> wrote:

> james
> 2022-10-17 16:09:13 -0700 (Mon, 17 Oct 2022)
> 188
> Attackers doing "unhide" attacks are allowed to ignore the hidden status
> of their targets.
> Fixes broken battles when jump/land or hide/unhide chain is self-targeted,
> or jumping on a jumper
> ---
> U   wip/bmod.rbas
> U   wip/bmodsubs.bas
> U   wip/bmodsubs.bi
>
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