My goal with these commands was to have something usable for people who want to script a tactics game without having to re-implement their own a-start pathfinding in scripting. It's just a way to hook into the built-in pathfinding and access the results with a script.
Might also come in handy for anyone who wants to do their own movement code, but still use the built-in pathfinding :shrug: --- James On Mon, Oct 9, 2023 at 4:27 PM subversion--- via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > james > 2023-10-09 13:27:30 -0700 (Mon, 09 Oct 2023) > 79 > Add new commands "pathfind into extra as npc" and "pathfind into extra as > hero" > --- > U wip/const.bi > U wip/plotscr.hsd > U wip/scriptcommands.bas > > _______________________________________________ > Ohrrpgce mailing list > ohrrpgce@lists.motherhamster.org > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
_______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org