Oh hi. People always say that ;)
A lot has changed and a lot has stayed the same!

In fact, I hear Fenrir is working on a Steam release of Vikings of Midgard!

Amusing that you're still subscribed to the mailing list since 15 years
ago, but I get it, I'm subscribed to lists I only look at once every couple
years if ever!


On Tue, 5 Aug 2025 at 01:03, James Paige via Ohrrpgce <
[email protected]> wrote:

> Welcome back, and nice to hear from you! I hope you have fun poking around
> the latest version!
>
> On Mon, Aug 4, 2025, 8:34 AM James Taylor via Ohrrpgce <
> [email protected]> wrote:
>
>> Im surprised this engine is still around. This engine was a ton of fun to
>> poke around with as a kid, i am so glad to see that this is still being
>> worked on. The demo game alone from what i remember was enough to release
>> as a game 😂
>> When i get off work today, i want to download ohrrpgce and see what all
>> has changed. I havnt touched it in about 10 years due to life getting busy.
>>
>> On Sun, Aug 3, 2025, 10:38 PM Ralph Versteegen via Ohrrpgce <
>> [email protected]> wrote:
>>
>>> __wrap_fcntl is recursively calling itself, which doesn't happen in
>>> unlump, ohrrpgce-game or ohrrpgce-custom, or when I compile locally.
>>> It's a pretty serious problem, as it indicates that the glibc_compat.c
>>> stuff is not entirely robust (or it's a gcc/ld bug). Technically I'm meant
>>> to be calling __real_fcntl() instead of fcntl() with some assembler magic.
>>> I played around with godbolt a bit but couldn't repo anything.
>>> I think that probably it's caused by lto optimisation, which on linux is
>>> used just for unlump and relump. I'll disable it... surprisingly it
>>> actually increases the binary sizes. I think I had turned it on hoping to
>>> decrease them (it does quite substantially for win95 builds anyway). And it
>>> wouldn't be surprising if it's another lto bug, those seem common.
>>>
>>> On Mon, 4 Aug 2025 at 06:41, James Paige via Ohrrpgce <
>>> [email protected]> wrote:
>>>
>>>> I noticed a weird thing. I don't even know if this is a bug or just a
>>>> problem on my specific computer
>>>>
>>>> If I download the binary nightly for Linux x86_64, the relump binary
>>>> segfaults immediately. All the other binaries in the tarball work fine.
>>>>
>>>> No such problem occurs if I download the Linux x86 tarball.
>>>>
>>>> My best guess is some kind of library difference between the slightly
>>>> older box where the binaries are built, and my main box *shrug*
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