What's the benefit of removing the alpha, is it simply to save memory and disk space?
On Tue, Aug 30, 2011 at 10:56 PM, Larry Gritz <[email protected]> wrote: > https://github.com/OpenImageIO/oiio/pull/153 > > maketx --alpha1-detect will omit alpha from textures whose input images had > designated alpha channels that were 1.0 for all pixels. Somewhat similar in > operation to --monochrome-detect and --constant-detect. > > Also adds ImageBufAlgo::isConstantChannel() utility and does some minor > cleanup/simplification to isConstantColor. > > (Yes, this is because we have textures with pointless alpha=1 everywhere, > and it's easier to fix in image-to-texture conversion than it is to actually > fix the problem upstream.) > > -- > Larry Gritz > [email protected] > > > > > _______________________________________________ > Oiio-dev mailing list > [email protected] > http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org >
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