If there is a standard idiom for handling explicit non-systems paths for
dependencies, by all means let's support it rather than whatever ignorant hack
I may have done 4 years ago.
I'm not sure I totally follow the issues in this thread, and I don't want to
botch it. Please feel free to submit a pull request that cleans this up and
uses CMAKE_PREFIX_PATH properly.
-- lg
On Feb 13, 2012, at 11:54 AM, Mikael Sundell wrote:
> Yeap, the macros in OIIO will fail with only the CMAKE_PREFIX_PATH as-is.
>
> Work-around: CMakeLists.txt (OIIO)
>
> # THIRD_PARTY_TOOLS_HOME -> Finds IlmBase and OpenEXR
> # CMAKE_PREFIX_PATH -> Finds Png, JPEG and other dependencies
>
> # make and install
>
> SET( build_make
> cd OpenImageIO-oiio-3ba6bef &&
> )
>
> IF( lib_cfg_thirdparty_tools )
> SET( build_make
> ${build_make}
> export THIRD_PARTY_TOOLS_HOME=${build_dir} &&
> )
> ENDIF()
>
> IF( lib_cfg_cmake_prefix )
> SET( build_make
> ${build_make}
> export CMAKE_PREFIX_PATH=${build_dir} &&
> )
> ENDIF()
>
> It's code from my CMake based thirdparty project, simply used
> THIRD_PARTY_TOOLS_HOME to force the Find* macros in OIIO to look into my
> libraries path (probably same as your /opt/gentoo/* path). It's not exactly
> "by the book" but it works (due to the nature of CMake find macros). So in
> the end I think OIIO should support CMAKE_PREFIX_PATH fully and skip
> THIRD_PARTY_TOOLS_HOME.
>
> And for building the bundle I use BundleUtilities to make sure all resources
> are copied and have right install names/ids.
>
> Hope this helps!
>
>
> On Mon, Feb 13, 2012 at 8:22 PM, Stephen Parker <[email protected]>
> wrote:
> Hey Mikael,
>
> Speaking of CMAKE_PREFIX_PATH, I run Gentoo "Prefix" on my mac (in OSX) for
> development. It's basically
> Gentoo's package mgmt and build system, relegated to a directory tree under
> /opt. Meaning, everything
> is installed/linked with a prefix of /opt/gentoo/[lib64,usr,include,...]. I
> had no luck using CMAKE_PREFIX_PATH
> for finding things like ilmbase, openexr, etc when setting
> CMAKE_PREFIX_PATH="/opt/gentoo". I had to use
> their respective _HOME variables. I figured my setup was a bit strange, so I
> never spent much time trying
> to figure it out. Is this your experience too?
>
> I guess it's time to buy that cmake book.
>
> -s
>
> the gentoo prefix project:
> http://www.gentoo.org/proj/en/gentoo-alt/prefix/
>
>
>
> From: Mikael Sundell <[email protected]>
> To: OpenImageIO developers <[email protected]>
> Sent: Monday, February 13, 2012 3:49 AM
> Subject: Re: [Oiio-dev] Whither "external"?
>
> Hi all - I think it would be enough if OIIO honors the CMAKE_PREFIX_PATH
> variable when trying to find all dependencies, including IlmBase and OpenEXR.
> By doing that developers with the original external package or their own
> could easly use it to find all dependencies (no system installs needed).
> @Stephan and Nicholas: Did you have a look at BundleUtilities
> (http://www.cmake.org/Wiki/BundleUtilitiesExample)? Will do some tests with
> it tonight.
> Mikael
>
> On Mon, Feb 13, 2012 at 9:04 AM, Nicholas Yue <[email protected]> wrote:
> On 13/02/12 6:58 PM, Stefan Werner wrote:
>>
>> On 08.02.2012, at 19:30, Larry Gritz wrote:
>>
>>> So, I put it to all of you:
>>>
>>> * Does anybody still have the need to separately compile the dependencies
>>> rather than use your system libs (and package manager)?
>> My OS X build is using the externals directory instead of package manager
>> libraries so that I can distribute copies to users who have nothing but a
>> stock OS. I'm linking against static libraries where possible/permitted, and
>> am providing side-by-side dylibs for the rest.
> I am doing the same for my Windows x64 build for distribution.
>
>>> * Is there any point to keeping the external project going at all, or at
>>> this point should we just delete it and replace with the list of what
>>> packages are needed and where to get them from?
>> As long as the build process respects THIRD_PARTY_TOOLS_HOME, I'll be fine.
> +1
>
> Best regards
> --
> Nicholas Yue
> Graphics - RenderMan, Visualization, OpenGL, HDF5
> Custom Dev - C++ porting, OSX, Linux, Windows
> http://au.linkedin.com/in/nicholasyue
>
>
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--
Larry Gritz
[email protected]
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