On Sun, Jul 15, 2012 at 10:19 AM, Larry Gritz <[email protected]> wrote:
[...]
> Then you just call like this:
>
> over (R, A, B, Composite::Over);
> blend (R, A, B, Blend::Screen);
Looks pretty nice to me. Presumably we cut down the full list of
compositing operations to just
namespace Composite { enum Op {
Over,
In,
Out,
Atop,
Xor
}; }
since the user can get to the other half by changing the order of A and
B. (Is there any good reason to support the trivial compositing ops
which return just A,B or an empty image? I can't think of one.)
> I used the namespaces because I think that pre-C++11, you can't count
> on the enum values being scoped as locally as we'd like.
Yeah, if we were using C++11 we could use an "enum class" to avoid
leaking the names into the surrounding scope:
enum class Blend { Normal, Multiply, Screen, ... };
~Chris
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