Well, it could be something in the OpenEXR DLL that's having a similar problem.
I'm tempted to keep the proposed OIIO destroy methods anyway, I don't see how they can hurt and might solve other related problems. On Mar 30, 2015, at 11:45 AM, haggi krey <[email protected]> wrote: > Bad news, the fix did not help. > Everything was replaced with the new destroy() method, but the result is the > same. > After unloading the plugin, maya freezes. > > haggi > -- Larry Gritz [email protected] _______________________________________________ Oiio-dev mailing list [email protected] http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
