Well, it could be something in the OpenEXR DLL that's having a similar problem.

I'm tempted to keep the proposed OIIO destroy methods anyway, I don't see how 
they can hurt and might solve other related problems.




On Mar 30, 2015, at 11:45 AM, haggi krey <[email protected]> wrote:

> Bad news, the fix did not help.
> Everything was replaced with the new destroy() method, but the result is the 
> same.
> After unloading the plugin, maya freezes.
> 
> haggi
> 

--
Larry Gritz
[email protected]



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