Hi everyone, We're using the default dds plugin to read in dds files. I noticed there is only support for DXT1, DXT2, DXT3, DXT4 and DXT5 compression formats. Has anyone tried implementing support for D3DFMTs? I'm specifically looking at D3DFM_A16B16G16R16F - a non compressed 16 bit float format. I know it's a DirectX format - I'm on LINUX and wondering for tips on implementing it myself. Thanks!
Sheila
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