No, I just set USE_PYTHON = false
What values should these two have?

On Fri, Jun 19, 2020 at 12:10 PM till dechent <till.dech...@gmail.com>
wrote:

> Did you set OPENCOLORIO_INCLUDE_DIR and OPENCOLORIO_LIBRARY in CMake?
>
> Am Fr., 19. Juni 2020 um 09:38 Uhr schrieb Jovce Malakovski <
> jovc...@gmail.com>:
>
>> Thanks for the guide. I was able to make a visual studio project and then
>> build the oiiotool.
>> One problem that I have is that the oiiotool builds without OpenColorIO.
>> Im getting this message *No OpenColorIO support was enabled at build
>> time*
>>
>> Do you have an idea how to include the OCIO support?
>>
>>
>> On Sun, Apr 5, 2020 at 3:13 PM till dechent <till.dech...@gmail.com>
>> wrote:
>>
>>> Hi,
>>>
>>> I have done a quick write-up on how to build on Windows.
>>>
>>>
>>> https://github.com/ttddee/ttddee.github.io/blob/master/building-oiio-win.md
>>>
>>> Hope it helps someone.
>>>
>>> Happy sunday!
>>>
>>> Till
>>>
>>> Am So., 5. Apr. 2020 um 02:40 Uhr schrieb Larry Gritz <l...@larrygritz.com
>>> >:
>>>
>>>> That's great news!
>>>>
>>>> If you have any specific advice or step-by-step, or while it's fresh in
>>>> your head, please do look at our INSTALL instructions and if there are any
>>>> specific improvements, we would be very happy to incorporate your
>>>> suggestions.
>>>>
>>>>
>>>> On Apr 2, 2020, at 1:42 PM, Simon Ashby <sra.luma...@gmail.com> wrote:
>>>>
>>>> Just to report -- SUCCESS!!
>>>> After many days staring up at the cliff-face without seeing a path, not
>>>> even a crack in the surface, suddenly I find that I am on top of the cliff
>>>> looking around ," Wow! I can see really far from here, right into the
>>>> future!"
>>>>
>>>> I have been trying to build OpenIIO (and thus OpenColorio)
>>>> on Windows-x64 with Visual Studio 2019 (latest)  Basically it seems that
>>>> VCKG got itself organized and the magic happened. I don't know if it was my
>>>> efforts at resolving multiple dependencies that fed into over the web to
>>>> the maintainers, but when I built afresh with a new Visual Studio, fresh
>>>> CMAKE and VCPKG. it worked!
>>>>
>>>> Vcpkg handled the lot as far as Configuring went (and I assume
>>>> Generation, it happens under the VS hood). It certainly couldn't do that
>>>> last week. Anyway, I built a new project with Visual Studio using OOIO's
>>>> example iconvert.cpp and it compiled exactly as expected, and it did the
>>>> business.
>>>> Well done all contributors!!!
>>>>
>>>> So, take heart if you are struggling.. Talk to these guys here, and
>>>> anyone who makes sense, back-up everything, rebuild your system clean, and
>>>> it will work. Then you can put it all back in again, so your other stuff
>>>> works...
>>>>
>>>> (Now ... on with our own app-specific stuff!)
>>>>
>>>> Best health wishes to all
>>>> Simon A
>>>>
>>>> Simon R Ashby
>>>> 3, Waters Meet
>>>> Huntingdon
>>>> Cambridgeshire
>>>> PE29 3AY
>>>> +44(0)7775-815561 mobile
>>>> sra.luma...@gmail.com
>>>>
>>>>
>>>>
>>>> On Fri, 27 Mar 2020 at 21:40, Simon Ashby <sra.luma...@gmail.com>
>>>> wrote:
>>>>
>>>>> >> do a write-up about how to compile it
>>>>> That would indeed be magic. My Colorio trouble:
>>>>> - first: I can't find a Glut path that Configure will accept; it finds
>>>>> either Glut or Glew but not both;
>>>>> - and for each of expat, ilmbase and yamlcpp I get a git error!
>>>>>
>>>>> 1>------ Build started: Project: yamlcpp_install, Configuration: Debug
>>>>> x64 ------
>>>>> 1>Performing download step (git clone) for 'yamlcpp_install'
>>>>> 1>Cloning into 'yamlcpp_install'...
>>>>> 1>HEAD is now at 9a36242 Update version to 0.6.3.
>>>>> 1>fatal: 'submodule' appears to be a git command, but we were not
>>>>> 1>able to execute it. Maybe git-submodule is broken?
>>>>> 1>CMake Error at
>>>>> C:/git/OpenColorIO/out/build/ext/build/yaml-cpp/tmp/yamlcpp_install-gitclone.cmake:52
>>>>> (message):
>>>>> 1>  Failed to update submodules in:
>>>>> 1>
>>>>>  'C:/git/OpenColorIO/out/build/ext/build/yaml-cpp/src/yamlcpp_install'
>>>>> 1>
>>>>> 1>C:\Program Files (x86)\Microsoft Visual
>>>>> Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(231,5):
>>>>> error MSB6006: "cmd.exe" exited with code 1.
>>>>> 1>Done building project "yamlcpp_install.vcxproj" -- FAILED.
>>>>> ========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped
>>>>> ==========
>>>>>
>>>>> As I said I'm going to have another go at a fresh download and build
>>>>> if OiiO itself.
>>>>>
>>>>> Best health wishes to all
>>>>> Simon A
>>>>>
>>>>> Simon R Ashby
>>>>> 3, Waters Meet
>>>>> Huntingdon
>>>>> Cambridgeshire
>>>>> PE29 3AY
>>>>> +44(0)7775-815561 mobile
>>>>> sra.luma...@gmail.com
>>>>>
>>>>>
>>>>>
>>>>> On Fri, 27 Mar 2020 at 16:37, till dechent <till.dech...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> As I said I haven't touched OCIO in a while so I am not sure how it
>>>>>> works with the current version.
>>>>>>
>>>>>> But OIIO should definitely work. I have been wanting to do a write-up
>>>>>> about how to compile it because the documentation is so outdated on the
>>>>>> Windows side.
>>>>>>
>>>>>> Maybe I'll actually do that :p
>>>>>>
>>>>>> Am Fr., 27. März 2020 um 16:08 Uhr schrieb Simon Ashby <
>>>>>> sra.luma...@gmail.com>:
>>>>>>
>>>>>>> I don't see anywhere to control project options in Cmake?
>>>>>>> This will make you laugh - I didn't realise that CMakeGUI doesn't
>>>>>>> actually execute the build, it just makes the makefiles
>>>>>>> and as you said, the prj and sln files! So I had thought that after
>>>>>>> Configure, I could just press Generate and it would generate the target
>>>>>>> libs! Spent some time wondering why it didn't create any files... 
>>>>>>> (newbie
>>>>>>> indeed, but how is anyone to know?)
>>>>>>>
>>>>>>> ( btw What path do I put into GLEW_DIR?  Which directory is CMAKEGUI
>>>>>>> expecting here? It says GLEW not found for every \include and \bin,I 
>>>>>>> tried,
>>>>>>> and a few others. Cmakegui says use 'The directory with the makefile in 
>>>>>>> it'
>>>>>>> --- well, there are 468 ColorIO\ folders with *MAKE*.* titles. (VCPKG 
>>>>>>> says
>>>>>>> GLEW is already installed.)
>>>>>>>
>>>>>>> The funniest part is, that even when I loaded VStudio and tried to
>>>>>>> build the project, it failed at the first command:
>>>>>>> fatal: 'submodule' appears to be a git command, but we were not
>>>>>>> able to execute it. Maybe git-submodule is broken?
>>>>>>>
>>>>>>> I am pausing now, now going back to build OpenImageIO and see if
>>>>>>> that fixes anything.
>>>>>>>
>>>>>>> Best health wishes to all
>>>>>>> Simon A
>>>>>>>
>>>>>>> On Fri, 27 Mar 2020 at 15:11, till dechent <till.dech...@gmail.com>
>>>>>>> wrote:
>>>>>>> >
>>>>>>> > I don't know, never compiled it with Nuke. That dependency should
>>>>>>> be optional?
>>>>>>> >
>>>>>>> > Am Fr., 27. März 2020 um 13:38 Uhr schrieb Simon Ashby <
>>>>>>> sra.luma...@gmail.com>:
>>>>>>> >>
>>>>>>> >> Do you know, colorio asks for Nuke,do you know if this is the
>>>>>>> nuke SDK on
>>>>>>> >> https://www.foundry.com/products/nuke/developers?
>>>>>>> >>
>>>>>>> >> ...not my industry, d'y'see...
>>>>>>> >>
>>>>>>> >> Best health wishes to all
>>>>>>> >> Simon A
>>>>>>> >>
>>>>>>>
>>>>>>> >>
>>>>>>>
>>>>>>>
>>>>>>> Best health wishes to all
>>>>>>> Simon A
>>>>>>>
>>>>>>> Simon R Ashby
>>>>>>> 3, Waters Meet
>>>>>>> Huntingdon
>>>>>>> Cambridgeshire
>>>>>>> PE29 3AY
>>>>>>> +44(0)7775-815561 mobile
>>>>>>> sra.luma...@gmail.com
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Fri, 27 Mar 2020 at 15:11, till dechent <till.dech...@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> I don't know, never compiled it with Nuke. That dependency should
>>>>>>>> be optional?
>>>>>>>>
>>>>>>>> Am Fr., 27. März 2020 um 13:38 Uhr schrieb Simon Ashby <
>>>>>>>> sra.luma...@gmail.com>:
>>>>>>>>
>>>>>>>>> Do you know, colorio asks for Nuke,do you know if this is the nuke
>>>>>>>>> SDK on
>>>>>>>>> https://www.foundry.com/products/nuke/developers?
>>>>>>>>>
>>>>>>>>> ...not my industry, d'y'see...
>>>>>>>>>
>>>>>>>>> Best health wishes to all
>>>>>>>>> Simon A
>>>>>>>>>
>>>>>>>>> Simon R Ashby
>>>>>>>>> 3, Waters Meet
>>>>>>>>> Huntingdon
>>>>>>>>> Cambridgeshire
>>>>>>>>> PE29 3AY
>>>>>>>>> +44(0)7775-815561 mobile
>>>>>>>>> sra.luma...@gmail.com
>>>>>>>>>
>>>>>>>>> On Fri, 27 Mar 2020 at 12:08, till dechent <till.dech...@gmail.com>
>>>>>>>>> wrote:
>>>>>>>>> >
>>>>>>>>> > Hey Simon,
>>>>>>>>> >
>>>>>>>>> > yes the most used build environment for OIIO is Linux but, as I
>>>>>>>>> said, the Windows builds have been pretty smooth lately.
>>>>>>>>> >
>>>>>>>>> > Apparently you will have to remove old CMake versions to use the
>>>>>>>>> new installer. Or maybe see if an older release works and gets the GUI
>>>>>>>>> working for you: https://github.com/Kitware/CMake/releases
>>>>>>>>> >
>>>>>>>>> > Sounds like you have a lot of stuff installed. Maybe you can
>>>>>>>>> start on a fresh system or compile in a VM?
>>>>>>>>> >
>>>>>>>>> > I haven't built OpenColorIO in a while but it should be pretty
>>>>>>>>> similar.
>>>>>>>>> >
>>>>>>>>> > 1. I always just install the missing packages manually. One
>>>>>>>>> important thing about Vcpkg is that it does not default to the 64bit
>>>>>>>>> version. So unless you tell it otherwise it will install 32bit 
>>>>>>>>> libraries.
>>>>>>>>> >
>>>>>>>>> > To get the x64 version of libraw f.e. you do this: vcpkg install
>>>>>>>>> libraw:x64-windows
>>>>>>>>> >
>>>>>>>>> >  Then when you add the path to the lib in CMake you point it to
>>>>>>>>> C:\...\vcpkg\installed\x64-windows\lib
>>>>>>>>> >
>>>>>>>>> > 2. If you hit configure in CMake it will complain about all the
>>>>>>>>> deps it cannot find in your path. Then you can set those manually. 
>>>>>>>>> Some are
>>>>>>>>> optional, depending on what you need.
>>>>>>>>> >
>>>>>>>>> > Check out the screenshot, that's how it is going to look like.
>>>>>>>>> >
>>>>>>>>> > Cheers
>>>>>>>>> >
>>>>>>>>> > Till
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> >
>>>>>>>>> > Am Fr., 27. März 2020 um 11:28 Uhr schrieb Simon Ashby <
>>>>>>>>> sra.luma...@gmail.com>:
>>>>>>>>> >>
>>>>>>>>> >> Thanks for this quick response - Till (hope that's the right
>>>>>>>>> name :-).
>>>>>>>>> >>
>>>>>>>>> >> cmake GUI?
>>>>>>>>> >>   Wow! Must get...
>>>>>>>>> >>     Ah - cmake website says 'uninstall ver 3.4 first'.
>>>>>>>>> >>       Hmmm.. Cmake is not known to Windows as an app.. wonder
>>>>>>>>> where it is?
>>>>>>>>> >>         - And - ?have MSVStudio and vpkg installed a few
>>>>>>>>> versions of
>>>>>>>>> >> their own, like they
>>>>>>>>> >>            did with git (I found 12 versions of that yesterday).
>>>>>>>>> >>
>>>>>>>>> >> Lets see how I get on. encouraging to hear your confidence, I
>>>>>>>>> have
>>>>>>>>> >> been working through this
>>>>>>>>> >> install for 3 days now.  I assumed the problems were because it
>>>>>>>>> was a
>>>>>>>>> >> Linux native build -- unfair?
>>>>>>>>> >>
>>>>>>>>> >> BTW have you worked through Colorio as well? That is giving
>>>>>>>>> similar
>>>>>>>>> >> dependency issues.
>>>>>>>>> >>
>>>>>>>>> >> Two (newbie) questions: (just send links if you are busy)
>>>>>>>>> >> 1. With a build's missing dependency, can you open a console at
>>>>>>>>> the
>>>>>>>>> >> tree root and
>>>>>>>>> >> run vcpkg (...some commandline args...) to resolve those
>>>>>>>>> dependency
>>>>>>>>> >> issues semi-automatically?
>>>>>>>>> >> Does vcpg interpret the original project 's makefiles to do
>>>>>>>>> this?
>>>>>>>>> >>
>>>>>>>>> >> 2. Environment variables - there seem to be many needed:( I
>>>>>>>>> last used
>>>>>>>>> >> these with MS-DOS)
>>>>>>>>> >> - What are the crucial variables/paths to set?
>>>>>>>>> >> - Do you put these in system or user space,
>>>>>>>>> >> - Do you wrap these settings in a batch/cmd file around the
>>>>>>>>> >> makefile/vcpkg call or permanently?
>>>>>>>>> >>
>>>>>>>>> >> I admit that after manually using 'vcpkg install xxx' to resolve
>>>>>>>>> >> several dozen or so nested missing
>>>>>>>>> >> dependencies across co-reliant LibRaw, OIIO and OpenColorIO
>>>>>>>>> projects I
>>>>>>>>> >> keep pausing to wonder, 'What
>>>>>>>>> >> am I doing wrong?' and ' How do others do this?' and 'Am I the
>>>>>>>>> first
>>>>>>>>> >> to be doing this combination of builds?'
>>>>>>>>> >> (Not complaining - I just wanna get on with our app code!)
>>>>>>>>> >>
>>>>>>>>> >> Best health wishes to all
>>>>>>>>> >> Simon A
>>>>>>>>> >>
>>>>>>>>> >> Simon R Ashby
>>>>>>>>> >> 3, Waters Meet
>>>>>>>>> >> Huntingdon
>>>>>>>>> >> Cambridgeshire
>>>>>>>>> >> PE29 3AY
>>>>>>>>> >> +44(0)7775-815561 mobile
>>>>>>>>> >> sra.luma...@gmail.com
>>>>>>>>> >>
>>>>>>>>> >> On Fri, 27 Mar 2020 at 10:48, till dechent <
>>>>>>>>> till.dech...@gmail.com> wrote:
>>>>>>>>> >> >
>>>>>>>>> >> > Hi Simon,
>>>>>>>>> >> >
>>>>>>>>> >> > for the last couple of versions building on Windows has been
>>>>>>>>> really straight forward and worked without issues for me.
>>>>>>>>> >> >
>>>>>>>>> >> > Basic rundown:
>>>>>>>>> >> >
>>>>>>>>> >> > - Install dependencies (I use Vcpkg for that)
>>>>>>>>> >> >
>>>>>>>>> >> > - Get cmake (https://cmake.org/download/), open the project,
>>>>>>>>> set your options and hit configure. All this can be done in CMake GUI.
>>>>>>>>> >> >
>>>>>>>>> >> > - CMake creates a Visual Studio Project. Open in VS, set to
>>>>>>>>> Release and build. You might want to set your CMAKE_INSTALL_DIR, I 
>>>>>>>>> think it
>>>>>>>>> defaults to c:\something...
>>>>>>>>> >> >
>>>>>>>>> >> > If you get stuck or need more details, don't hesitate to get
>>>>>>>>> in touch.
>>>>>>>>> >> >
>>>>>>>>> >> > Cheers
>>>>>>>>> >> >
>>>>>>>>> >> > Till
>>>>>>>>> >> >
>>>>>>>>> >> > Am Fr., 27. März 2020 um 09:47 Uhr schrieb Simon Ashby <
>>>>>>>>> sra.luma...@gmail.com>:
>>>>>>>>> >> >>
>>>>>>>>> >> >> Just joined this list ('Hi Larry')
>>>>>>>>> >> >> Windows 10 'x64' build in progress: Happy to hear from
>>>>>>>>> anyone doing this...
>>>>>>>>> >> >>
>>>>>>>>> >> >> Before asking specific questions on roadblocks  I would
>>>>>>>>> appreciate advice:
>>>>>>>>> >> >> - Should I even be trying a Win 64 OIIO build? Is there a
>>>>>>>>> show-stopper?
>>>>>>>>> >> >> - The best way to feed back what I encounter so far.
>>>>>>>>> >> >> - Which logs help you guys most - and do you really want the
>>>>>>>>> entire build logs?
>>>>>>>>> >> >> - One thing - a tool to map out what the make structure is
>>>>>>>>> in a
>>>>>>>>> >> >> particular tree. This
>>>>>>>>> >> >> tree seems littered with large and small make-related files
>>>>>>>>> with
>>>>>>>>> >> >> various extensions.
>>>>>>>>> >> >> - Is there a decent tutorial guide to cmake, to help me get
>>>>>>>>> an
>>>>>>>>> >> >> overview of what the
>>>>>>>>> >> >> package builders intended?
>>>>>>>>> >> >> - Alternatively, if the make structure in the package has
>>>>>>>>> become
>>>>>>>>> >> >> degraded over time, does
>>>>>>>>> >> >> anyone know a guide(link) to best practice. This will help
>>>>>>>>> me see
>>>>>>>>> >> >> what's good and what's
>>>>>>>>> >> >> perhaps 'sub-optimal' - that'll help me suggest sensible
>>>>>>>>> fixes.
>>>>>>>>> >> >>
>>>>>>>>> >> >> Jargon Level: I haven't used make since the 90s and am new
>>>>>>>>> to Cmake projects;
>>>>>>>>> >> >> Have been using Visual Studio, with git, GitDesktop and
>>>>>>>>> VCPKG to get libs etc.
>>>>>>>>> >> >> OK with C/C++ and have used python (mostly 3.x recently, but
>>>>>>>>> now I am
>>>>>>>>> >> >> working in VFX :-)
>>>>>>>>> >> >> I have installed dual-boot Arch-Linux in case that is useful
>>>>>>>>> (it's
>>>>>>>>> >> >> Manjaro, so far unused) .
>>>>>>>>> >> >> (also have a MacBook FWIW)
>>>>>>>>> >> >>
>>>>>>>>> >> >> Best health wishes to all
>>>>>>>>> >> >> Simon A
>>>>>>>>> >> >> Lumavec (UK)
>>>>>>>>> >> >> _______________________________________________
>>>>>>>>> >> >> Oiio-dev mailing list
>>>>>>>>> >> >> Oiio-dev@lists.openimageio.org
>>>>>>>>> >> >>
>>>>>>>>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>>>>>>>>>
>>>>>>>> _______________________________________________
>>>> Oiio-dev mailing list
>>>> Oiio-dev@lists.openimageio.org
>>>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>>>>
>>>>
>>>> --
>>>> Larry Gritz
>>>> l...@larrygritz.com
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>> Oiio-dev mailing list
>>> Oiio-dev@lists.openimageio.org
>>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>>>
>> _______________________________________________
>> Oiio-dev mailing list
>> Oiio-dev@lists.openimageio.org
>> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>>
> _______________________________________________
> Oiio-dev mailing list
> Oiio-dev@lists.openimageio.org
> http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
>
_______________________________________________
Oiio-dev mailing list
Oiio-dev@lists.openimageio.org
http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org

Reply via email to