Ther return code is -1073741819.
On Thu, Jun 25, 2020 at 3:03 PM Larry Gritz <l...@larrygritz.com> wrote: > Off the top of my head, it looks correct... > > What resolution are the r, g, b, a files to begin with? > > What happens, how does it fail? Is it a crash? An error message? Or does > it complete but the output image is not what you think it should be? > > Is there anything unusual about the execution environment or hardware, > like a nonstandard OS or a very constrained amount of memory? > > Which version of OIIO are you using? > > -- lg > > > On Jun 24, 2020, at 10:56 PM, Moe Myint Htet < > moe.technicalart...@gmail.com> wrote: > > Hi Larry, > > This is Moe from Tokyo. > > I couldn't convert 8K textures with oiiotool, and was wondering if you > could shed some light. > If I use the same command with 4K textures, it works without any problem. > > Here's the command line I'm using. > > r = input jpeg texture path > g = input jpeg texture path > b = input jpeg texture path > a = input jpeg texture path, and I'm using its R channel for alpha > output = output tiff texture path > oiiotool r --ch R g --ch G --chappend b --ch B --chappend a --ch R > --chappend --chnames R,G,B,A --resize 8192x8192 --compression lzw -d uint8 > -o output > > If there's no known limitation for converting large textures, could it be > that the command I'm using is wrong? > > Thank you for your time. > Moe > > > -- > Larry Gritz > l...@larrygritz.com > > > > > _______________________________________________ > Oiio-dev mailing list > Oiio-dev@lists.openimageio.org > http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org >
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