Thank you very much.
Am 25.03.2022 um 02:45 schrieb Larry Gritz:
Proposed fix: https://github.com/OpenImageIO/oiio/pull/3372
On Mar 24, 2022, at 12:40 PM, Larry Gritz <l...@larrygritz.com> wrote:
I see:
https://stackoverflow.com/questions/21194530/what-does-mean-when-prepended-to-a-file-path
On Mar 24, 2022, at 11:57 AM, Larry Gritz <l...@larrygritz.com> wrote:
What does the \\? mean? Is there a reference you can send me about
the exact syntax f these filenames?
On Mar 24, 2022, at 12:21 AM, Larry Gritz <l...@larrygritz.com> wrote:
I think I know what's going on here. At some point, we started
recognizing some "REST" like filename structures as ways to
communicate parameters to procedural image generators, and so I bet
the "?" is throwing it off. I will investigate.
On Mar 23, 2022, at 9:23 AM, haggi <ha...@haggi.de> wrote:
Hi,
we just encountered a problem working with maktetx and windows unc
paths.
We use UNC path notation for accessing the files in our network
like this:
maketx.exe -o C:\TextureCache\test1.tx
\\produktion\dfs\images\Raumplan.png
This works great. But sometimes the pathnames are too long and our
usual solution was to use a windows naming convention:
maketx.exe -o C:\TextureCache\test1.tx
\\?\UNC\produktion\dfs\very...long...path\Raumplan.png
This can be tested locally with this lines:
maketx.exe -o C:\TextureCache\test1.tx \\?\C:\image.png
maketx.exe -o C:\TextureCache\test2.tx C:\image.png
The error message we get is:
/ImageInput::create() called with malformed filename/
Now comes the interesting part:
Since we use the maketx from Arnold renderer, I only have these
two versions to compare but:
This was *not* a problem in maketx from OIIO 1.7.7
It is a problem in the version of OIIO 2.1 (or earlier somtime
between 1.7.7 and 2.1)
Any ideas?
haggi
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