>>yep, that's what I mean.
>>You arouse my curiosity ;-) Can you explain me why you need this?

I am trying to build an editor where the editor can capture the objects
from multiple databases and vice-versa. Some classes/tables are also
shared between multiple applications i.e MMOG games. 

>>>>> 
>>>>> But during the deployment time: 
>>>>> p.s: I am using your OJB in MMOG [ massive multiplayer online
games ]
>>>>> servers persistence engine, right now hosted in Taiwan and China
and
>>>>> supports 72k concurrent players .The performance is superb.!!!!
Thank
>>>>> you so much for providing OJB.


>>This sounds very interesting! Are you willing to post a link to your 
>>project? Maybe we can add your project to OJB 'references' projects.

Sure, I will love to. Let me know, what I need to do for that? 
---OJB Rocks :) ....



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