No that one is one I'm trying to get of the family to try for it they have
they have the disciplines

Plus I have this one but I was trying to keep it a secret but I want it in
play if someone would take it?

Morte Eterna



Cattiveria 5 + Celerity 3



            With the study of the powers of the Sangiovanni and the parent
clan's disciplines Fedelo was able to find a way to join a few of the clan
disciplines to allow this new devotion to come about.  The powerful ways of
Cattiveria that has the power over the dead and the heightened speed of
Celerity gave him this power to age living things, but mostly dead things
such as kindred.  With but a touch, a being can be aged a few years
physical, but to kindred this can be deadly.  This power is able to
physically age kindred years along with the ability to age the blood in
them.  Fedelo found that the new power took a bit of time to work but still
worked none the less, and with a bit of force could be made to stay in
kindred.



*Cost:  *1 Vitae + 1 Willpower + 1 Permanent Willpower

*Dice Pool:*  Intelligence + Crafts + Cattiveria Vs. Stamina + Blood Potency

*Action:*  Instant

*Roll Results*

*Failure:*  The user ages 10 years over the next scene but goes away at the
next sun rise.

*Success:*  The target shows signs of physical aging over the next scene
slowly; others need a Perception test minus 3; to notice the changes until
end.  For each success the target ages 5 physical years, but with this comes
a small side effect.  With each attempt at this power a blood bond has a
chance to be broken one point when a simple test of Stamina + Blood Potency,
needing at least 2 successes to break one point of a blood bond.  Now
normally a kindred could counter this effect with simple sleep but the user
can choice to spend an addition permanent willpower to make this effect stay
permanent in the target.

*Cost:*  24 xp

*Note*

There is a reverse for this power but is kept a very high secret that only
Fedelo knows about.



Gioventù che benedicono

*Cost:* 1 Vitae + 1 Willpower + 1 Permanent Willpower

*Dice Pool:*  Intelligence + Crafts + Cattiveria Vs. Stamina + Blood Potency

*Action:*  Instant

*Roll Results*

*Failure:*  Nothing happens to the target

*Success:*  The target physically reduced in age by 5 years per success.  Blood
bonds are not effected as the parent devotion does.  To make these effects
stay permanent an additional permanent willpower is needed to make it so.

*Cost:*  24 xp


On Fri, Oct 10, 2008 at 2:47 PM, James King <[EMAIL PROTECTED]> wrote:

> Is that one approved?  Because that would be awesome and something Father
> Aldo would definitely use.
> --
> James King
> US2008021883
>
>   >
>


-- 
Nathan Brown
Holder of the official gamer title of "DICK" & "He who lacks the concept of
caring"
Cam:
US2003021316
FTC:
01010100001
WST


I have always been impressed by the fact that there are a surprising number
of individuals who never use their minds if they can avoid it, and an equal
number who do use their minds, but in an amazingly stupid way.

Carl Jung

Charon walks into a game and someone bids "I'm stupid enough to attack you"
*Charon* "And I'm demon enough to put your soul into that urnial cake and
then flush it.  Have a nice trip"

Dave Hites

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