Hi Chao

Ok, you have only the 10.6 and 10.7 SDK on board. This explain, why you can't build OOo. We build OOo agentist the 10.4 SDK. Well, we should try to use a newer SDK anyway, but releases should be done with a mashine with 10.4 SDK.

The question at the moment is: "is it possible to build a OOo with 10.4 SDK *and* 10.7 as OS." Clare is, it will work not out of the box.

Greetings Raphael

Am 27.09.11 19:03, schrieb Chao Huang:
hi Rolf

I was trying to use XCode 4.1 on Mac OS X 10.7.

Here is a detail about "xcode_4.1_for_lion", which can be downloaded
from "http://developer.apple.com/xcode/";

Developer Information:
---------------------------------------------
   Version:     4.1 (4B110)
   Location:    /Developer
   Applications:
   Xcode:       4.1 (516)
   Instruments: 4.1 (4138)
   Dashcode:    3.0.2 (336)
   SDKs:
   Mac OS X:
   10.6:        (10J567)
   10.7:        (11A511a)
   iPhone OS:
   4.3: (8H7)
   iPhone Simulator:
   4.3: (8H7)
-------------------------------------------

2011/9/27, Rolf Eder<[email protected]>:
Am 22.09.2011 um 08:49 schrieb Chao Huang:

   3) run commands under dir "ooo/main" like this
           ./configure --disable-odk --disable-pasf --disable-gtk
--disable-headless --disable-build-mozilla --disable-fontconfig
--without-nas
--with-jdk-home=/System/Library/Frameworks/JavaVM.framework/Home
--with-stlport=no --disable-mediawiki --enable-werror --disable-vba
...

Is there anyone who built out AOOo successfully on Mac OS X 10.7
(Intel) ? Thanks!

Hi,

I was stuck in your step 3 using autoconf instead. It seems XCode 3.2 did
not set up this  correctly under 10.7

Did you try autoconf?
--
Rolf Eder









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