On 2/23/12 2:49 PM, Herbert Duerr wrote:
For a long time the old build system had the problem that build
dependencies between modules had to be set manually and this was quite
fragile, of course. It can result in obvious trouble like compile or
link failures and what is more troubling are subtle problems, like
struct changes going unnoticed by a source file depending on it. The
result are hard to debug and "interesting" artifacts.

The gbuild process has many benefits one of which is its automatic
handling of dependencies. Volunteers are very welcome to migrate the
remaining modules. In the meantime we have to deal with the dual
gbuild/oldbuild process which complicates the dependency problem more.
The manually set dependencies of the old build system where also not
perfectly debugged which showed when the build order was changed, e.g.
by doing a highly parallel builds on beefy buildbots. Fixing all to the
the old-build dependencies would help too, volunteers are very welcome.

Looking for a solution that works reliably for the very near future I'm
considering to add a "clean output trees" to the bootstrap step. It
would make sure that all is rebuilt when the configuration gets changed.
Of course you could prevent that (by setting an environment variable
DO_KEEP_OUTPUT_TREES) but the default should be to go the "better safe
than sorry" way.

--- a/main/bootstrap.1
+++ b/main/bootstrap.1
@@ -22,3 +22,11 @@ if [ "$DO_FETCH_TARBALLS" = "yes" ]; then
$SRC_ROOT/fetch_tarballs.sh $SRC_ROOT/ooo.lst
fi

+# remove all output trees
+# TODO: this is no longer needed when all dependencies are perfect
+# or when the switch to the gbuild system is complete
+if [[ -n "$DO_KEEP_OUTPUT_TREES" && -n $INPATH && -n $OUTDIR ]]; then
+ echo Removing the output trees
+ rm -rf "*/${INPATH}" "${OUTDIR}"
+fi
+


do you think this is related to some of our problems with the buildbots?

We should definitely ensure that our buildbots build the office from scratch, at least until we have more reliable and working dependencies.

Can we ensure that the build bits build from scratch? With or without this patch?

Juergen

Reply via email to