https://issues.apache.org/ooo/show_bug.cgi?id=118730
--- Comment #4 from Armin Le Grand <[email protected]> 2012-01-13 16:53:12 UTC --- ALG: Found another reason in Svg import: SvgClipPathNode used TransparencePrimitive2D to create the clipped primitive entry, by painting the clip definition as black, thus only that part being visible. This worked, but the definition allowed the conversion to metafile to transform it to a Bitmap where the visible part was filled white. This is not intended and I now changed this to use a MaskPrimitive2D as required, creating the needed clipPath from primitives by using drawinglayer::processor2d::ContourExtractor2D and merging (if needed) the received geometry. This makes the created metafile more convenient and the Break to SdrObjects better; just the old break mechanism (see #112033#) does not support ClipRegions. ALG: I tend to use the above correction to fix this task and to point to #112033# for adding clipping to the objects created. -- Configure bugmail: https://issues.apache.org/ooo/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.
