All, I just noticed that I committed some code in ooDialog that won't compile. Must have been sleepy.
I'll have to fix it tonight, just thought I'd let people know. If by chance someone is reading the dev list and absolutely needs to compile on Windows before tonight - here is the change: extensions\platform\windows\oodialog\oodBaseDialog.cpp around line 1014, remove these lines: - RexxMethodContext *c = context; - c->ObjectToUnsignedInt32() - extensions/platform/windows/oodialog/oodBarControls.cpp around line 128, add a semi-colon: - max = 100 + max = 100; -- Mark Miesfeld ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Oorexx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/oorexx-devel
