All,

I just noticed that I committed some code in ooDialog that won't
compile.  Must have been sleepy.

I'll have to fix it tonight, just thought I'd let people know.

If by chance someone is reading the dev list and absolutely needs to
compile on Windows before tonight - here is the change:

extensions\platform\windows\oodialog\oodBaseDialog.cpp

around line 1014, remove these lines:

-    RexxMethodContext *c = context;
-    c->ObjectToUnsignedInt32()
-

extensions/platform/windows/oodialog/oodBarControls.cpp

around line 128, add a semi-colon:

-            max = 100
+            max = 100;


--
Mark Miesfeld

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