One could put multiple copies of oorexx into the .dmg file, and then let the 
installer select the correct/best binary to install.

Sent by Magic!

> On Jun 7, 2021, at 7:37 AM, CV Bruce <cvbr...@gmail.com> wrote:
> 
> Now that I think about it rexx.img was the primary problem. It contains 
> executable code, but is not in a library format. You can’t even combine x86 
> and amd64 into one binary.
> 
> There was probably a good reason why rexx.img was implemented (speed or 
> space?).
> 
> Perhaps it’s time to talk about eliminating or replacing it with something 
> more standard.
> 
> Bruce
> 
> Sent by Magic!
> 
>> On Jun 7, 2021, at 7:22 AM, CV Bruce <cvbr...@gmail.com> wrote:
>> 
>> The last time I looked at this, probably ppc/x86, it wasn’t possible 
>> because Rexx is   invoked during the build. There are tools to combine 
>> single binaries into “universal” binaries, but what your are really asking 
>> is can OORexx be cross compiled for a non-native architecture.  Even then 
>> there were, if I remember correctly, problems with the Rexx.img file.
>> Bruce
>> 
>> Sent by Magic!
>> 
>>>> On Jun 7, 2021, at 5:30 AM, Rony G. Flatscher <rony.flatsc...@wu.ac.at> 
>>>> wrote:
>>> 
>>> As Apple has been selling new hardware with a proper processor, it would 
>>> be important to support
>>> that hardware platform.
>>> 
>>> In the past Apple allowed for "fat binaries" which included binaries for 
>>> different hardware
>>> architectures in the same file. Would it be possible with CMake to have 
>>> such ooRexx "fat binaries"
>>> created for the MacOS platform? If so, how would one be able to achieve 
>>> that?
>>> 
>>> ---rony
>>> 
>>> 
>>> 
>>> _______________________________________________
>>> Oorexx-devel mailing list
>>> Oorexx-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/oorexx-devel


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