Guess I don't follow.  If the installer is currently one of two .exe files
my suggestion should work fine ... the stub would write one or other of
those to disk and then invoke it.  Nothing in those .exes needs to change?
 
Mike


  _____  

From: P.O. Jonsson [mailto:oor...@jonases.se] 
Sent: 12 April 2022 16:04
To: Open Object Rexx Developer Mailing List
Subject: Re: [Oorexx-devel] Windows Installers


I will disable the uploads of the redundant installers, 8 -> 2 but I do not
dare touching the Windows installer, I leave that to you or Erich. As you
say it seems to be a hard task.

Hälsningar/Regards/Grüsse,
P.O. Jonsson
oor...@jonases.se





Am 12.04.2022 um 16:39 schrieb Rick McGuire <object.r...@gmail.com>:

Go ahead and take a crack at it, but I seriously doubt it will work. Mike's
solution works because he only has to worry about a single executable. In
the ooRexx case, we would need to insert this logic into both rexx.exe and
rexxhide.exe, and have the logic to handle every single one of the binary
artifacts of a release, including multiple dlls and the rexx.img binary
image. Not really practical.  

Rick

On Tue, Apr 12, 2022 at 10:26 AM P.O. Jonsson <oor...@jonases.se> wrote:


On the RexxLa <mailto:rexxla-memb...@groups.io>  list it was noted that we
have 8 different installers for Windows, which is a bit confusing. Since it
appears that windows.x86_32.exe and windows.x86_64.exe work on all Windows
7/8/10 platforms I suggest to stop uploading the additional installers built
on W7/W8.1/W10 Virtual Machines. 

I still  think we should continue building & testing on those platforms.

Mike Cowlishaw offered a solution for a single installer for 32/64 bit
Windows in that thread

Hälsningar/Regards/Grüsse,
P.O. Jonsson
oor...@jonases.se




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