Below is an example of an incremental search that works pretty good I think.
Some details on how it works.
Each time the user types a character key, the character is appended to the
search string and the list box is searched for an item that starts with
current search string.
For each keypress a timer is set to expire after a certain number of
seconds. When the timer expires the search string is reset to the empty
string. This expiration time can be adjusted:
::constant expiration 7
Character keys are not passed through to the listbox. If they were, the
listbox would also do its own incremental search.
Other keys like page down, home, ctrl-home, etc., are passed through so
that the list box performs its normal thing for those keys.
If the user types a backspace, it backs the search up 1 character.
If the user types the Del key it resets the search altogether.
As I said, it works pretty well for what I would want. It could be tweaked
to work however you might want.
The program is below. It certainly has word wraps in it:
/* Simple Dialog myListBoxSearch.rex */
symbolMap = .table~new
symbolMap[IDC_LB_FILEs] = 200
symbolMap[IDC_ST_SEARCHSTR] = 210
.application~setDefaults('O', symbolMap, .false, 'Courier New', 10)
dlg = .SimpleDialog~new
if dlg~initCode = 0 then do
if dlg~execute("SHOWTOP") == dlg~IDOK then do
say 'User searched for and found:' dlg~searchAndFound
end
else do
say 'User canceled'
end
end
return 0
-- End of entry point.
::requires "ooDialog.cls"
::class 'SimpleDialog' subclass UserDialog
::constant expiration 7 -- Time between keystrokes before the search
string is
-- reset. If the user does not type any keys
within
-- this amount of time, in seconds, the search
string
-- is set back to blank.
::attribute searchAndFound get
expose selectedText
return selectedText
::method init
expose selectedText searchStr curIndex timer
forward class (super) continue
self~create(30, 30, 186, 124, "Directory Listing with Search", "CENTER")
selectedText = ''
searchStr = ''
curIndex = 1
timer = .nil
::method defineDialog
self~createListBox(IDC_LB_FILES, 10, 10, 166, 90, 'VSCROLL HSCROLL
PARTIAL SORT NOTIFY')
self~createStaticText(IDC_ST_SEARCHSTR, 10, 102, 64, 11, , '')
self~createPushButton(IDCANCEL, 74, 105, 50, 14, ,"Cancel")
self~createPushButton(IDOK, 126, 105, 50, 14, 'DEFAUT', "Ok")
::method initDialog
expose lb stSearchStr
lb = self~newListBox(IDC_LB_FILES)
lb~addDirectory("C:\Windows\System32\*", "READWRITE READONLY HIDDEN
SYSTEM DIRECTORY ARCHIVE")
lb~connectCharEvent
stSearchStr = self~newStatic(IDC_ST_SEARCHSTR)
::method onChar unguarded
expose searchStr curIndex
use arg char, isShift, isCtrl, isAlt, misc, lBox
if self~isDel(char, isCtrl, misc) then do
self~resetSearch
return .true
end
if self~isBkSpc(char, isCtrl, misc) then do
len = searchStr~length
if len > 0 then searchStr = searchStr~substr(1, searchStr~length - 1)
curIndex = 1
end
else do
if isShift | isCtrl | isAlt | (misc~pos('extended') <> 0) then return
.true
searchStr ||= char~d2c
end
self~incrementalSearch(lBox)
return .false
::method incrementalSearch private unguarded
expose searchStr curIndex
use strict arg lBox
self~setStatusBar
self~resetTimer
newIndex = lBox~find(searchStr, curIndex)
if newIndex <> curIndex then do
if newIndex == 0 then do
-- Setting the selected index to 0 has the effect of removing
-- the selection from all items. This gives the user the
-- hint that there is no next item with the current search
-- string. We leave the current index unchanged.
lBox~selectIndex(0)
end
else do
len = searchStr~length
prefix = lBox~getText(curIndex)~left(len)
newPrefix = lBox~getText(newIndex)~left(len)
-- Only move if the new item is a better match then the
-- current item. In other words if the prefixes match,
-- don't do anything
if prefix \== newPrefix then do
lBox~selectIndex(newIndex)
lBox~makeFirstVisible(newIndex)
curIndex = newIndex
end
end
end
-- When this method is invoked, the user has not typed a key for whatever
-- the timer period is, we abandon the search string.
::method expired unguarded
expose searchStr curIndex timer stSearchStr
searchStr = ''
curIndex = 1
timer = .nil
self~setStatusBar
-- Set the timer to the expiration time. Be sure to cancel the
-- existing timer if it exists or we will get a goofy thing going.
::method resetTimer private unguarded
expose timer
reply 0
if timer \== .nil then timer~cancel
waitPeriod = .TimeSpan~fromSeconds(self~expiration)
msgObj = .Message~new(self, 'expired')
timer = .Alarm~new(waitPeriod, msgObj)
-- Reset the incremental search
::method resetSearch private unguarded
expose searchStr curIndex timer stSearchStr
if timer \== .nil then timer~cancel
searchStr = ''
curIndex = 1
timer = .nil
self~setStatusBar
-- Test for a Backspace keypress
::method isBkSpc private unguarded
use strict arg char, isCtrl, misc
if char == .VK~back then return .true
return .false
-- Test for a Del keypress
::method isDel private unguarded
use strict arg char, isCtrl, misc
if \ isCtrl & misc~pos('extended') <> 0 & char == .VK~delete then return
.true
return .false
-- Show the search string under the list box. There is a StatuBar control
-- that is a possible future enhancement to ooDialog. That is where I would
-- really like to display this.
::method setStatusBar private unguarded
expose stSearchStr searchStr
stSearchStr~setText(searchStr)
::method ok unguarded
expose lb selectedText timer
-- Be sure to cancel the timer or the dialog won't close until it
-- does expire.
if timer \== .nil then timer~cancel
selectedText = lb~selected
return self~ok:super
::method cancel unguarded
expose timer selectedText
if timer \== .nil then timer~cancel
selectedText = ''
return self~cancel:super
I'll probably clean it up and add it to the examples distributed with
ooDialog.
--
Mark Miesfeld
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