On Tuesday 01 February 2005 15:46, you wrote: > >>>Y should be fixed point too, IMHO. > >> > >>Y is integer. The software is responsible for adjusting all other > >>parameters to be correct. See the model source for how that is > >> done. > > > > I meant, before being converted to pixel coordinates. > > Right. That's done in the host, so I assume it'll always be in > float. To the hardware Y is ALWAYS an integer.
My kneejerk reaction is, we don't want to throw away the extra precision before it gets to the card, it's needed for coverage calculations and the like, if we ever get that far. I suggest sending hardware Y in the same format as hardware X, whatever that is. Besides that, I am a big fan of subpixel screen coordinates, even for 2D graphics, for example, font rendering. Regards, Daniel _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
