On Tuesday 01 February 2005 15:46, you wrote:
> >>>Y should be fixed point too, IMHO.
> >>
> >>Y is integer.  The software is responsible for adjusting all other
> >>parameters to be correct.  See the model source for how that is
> >> done.
> >
> > I meant, before being converted to pixel coordinates.
>
> Right.  That's done in the host, so I assume it'll always be in
> float. To the hardware Y is ALWAYS an integer.

My kneejerk reaction is, we don't want to throw away the extra precision 
before it gets to the card, it's needed for coverage calculations and 
the like, if we ever get that far.  I suggest sending hardware Y in the 
same format as hardware X, whatever that is.

Besides that, I am a big fan of subpixel screen coordinates, even for 2D 
graphics, for example, font rendering.

Regards,

Daniel
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