On Tue, 8 Feb 2005 21:06:44 +0100, Lourens Veen <[EMAIL PROTECTED]> wrote:
> Yep. I'd already found out empirically that when doing linear interpolation > between 16-bit values I would get 15 bits precision. OTOH, I guess it should > be possible to make it 16...I'll have a look. Or maybe using 18-bit words in > the LUT could improve that to 16 bits. The problem is that you need to read > two values per pixel, and the RAM is dual-ported, so we can't do two pixels > at the same time. Unless we use two RAM blocks, one table for each pixel. How > scarce are these things? There are 40 of them. It's hard to say just yet how many we'll need to use. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
