Very cool.  Sometimes, nailing down hard reality really helps you see
just how much effort you really have to expend.  :)


On Tue, 15 Feb 2005 21:57:55 +0100, Lourens Veen
<[EMAIL PROTECTED]> wrote:
> On Tuesday 15 February 2005 18:48, Timothy Miller wrote:
> > Has anyone figured out exactly how much precision we actually NEED?
> 
> Don't think so... I'll volunteer Daniel to modify a few lines in the software
> model and make a precision torture test :-). Then I'll patch the float25
> class to include a random precision reciprocal, and we can render some
> pictures and compare.
> 
> Lourens
>
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