Hi Timothy, list, There are a few things that I think should be discussed with respect to the planning and project management in general. OpenGraphics is probably the first proprietary/open hardware/software co-design project in existence. That means we need to think a little about how to organise it most effectively.
Ultimately, control of the project rests with TechSource, since they have Timothy, and just as important, source for both hard- and software. The more help they get from the outside, the less the development cost, the more successful the project. So, we need people who want to help, and we need them to do things that are useful to the project. The standard open-source strategy for that is release-early release-often, but in this case some parts of the project can not be released. To keep outside interest going and focused where it can do most good, we need to have at least the planning out in the open, and we need to have some kind of idea of what's happening, even if the end product is not released. I realise that that is probably a departure from what TechSource is used to (and maybe more than you're willing to do) but I do think it is important. The wiki is quite nice for documentation, as it is easy to edit things, and they are always available for everyone. So I would like to propose we use it as much as possible. Having a page with progress and other information for each task would give a nice overview of the project's status, and it would give us a place to write down the results of discussions on the mailinglist. I have just edited the Planning page on the wiki (http://wiki.duskglow.com/index.php/Planning) to be a bit more organised, and I think it would be a good idea to make a separate page for each task as well, with a progress indication and perhaps current issues. That would make the whole project much more transparent. Last, I would like to ask Timothy to give us some kind of regular update as to the status of the project. As an example of how effective that is, Armadillo Aerospace was one of the most popular teams during the X-Prize race, even though they never got close to winning, simply because John Carmack wrote a bit about the previous week's work every sunday night, and all the fans read that and identified with it. Having such a thing for the OpenGraphics project would translate into more interest and brand loyalty, which means more developers helping, and ultimately more buyers and more profit. My 2 eurocents. Thanks for listening. Lourens _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
