So I have been giving a bit of thought to the potential uses and marketplaces for this chip. As Timothy has pointed out, the embedded space it a prime target, beyond all us Linux geeks anyway. :)
I was digging around on Texas Instruments OMAP web site. (http://focus.ti.com/omap/docs/omaphomepage.tsp). For those that aren't familiar with the OMAP chips, they are highly integrated SOC designed with an ARM core and a high performance DSP in a single package. They are being used in many of the new high end cell phones and other multimedia embedded applications. Anyway, the new OMAP2 series integrates a 2D/3D core into the package as well. It is spec'd at 2M polygons per second. This is the graphics core being used: http://www.powervr.com/Products/Graphics/MBX/index.asp# This gives us an idea of what exists and is being used now. It should be noted that the ARM core on the OMAP chip is not an Athlon64 or a P4 or any other high end processor. It cannot be depended on to provide a large amount of processor power for things like divides. So we need to be able to hit 2M+ triangles per second without any substantial preprocessing in the driver. Before anyone gets to excited, the example I gave is the high end of the spectrum. I don't know that we can compete at that level in the first go 'round but if you don't set high goals, you'll never find out what you are capable of. Patrick M _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
