Ummm... anyone want to tell me the math that goes into the last MPEG decoding stage just before YUV to RGB conversion? :)
On 5/3/05, Lourens Veen <[EMAIL PROTECTED]> wrote: > Bit-tech has a review of an XGI based budget card at > http://www.bit-tech.net/hardware/2005/05/03/club3d_volari_v3xt/1.html > > It looks very similar to what the first generation OGC will be like. > Half-height, DVI, VGA, composite, S-video, 250 MHz, two fragment pipes, > except that it has a vertex shader which we won't have (it's not very useful > anyway IMHO, anything requiring vertex shaders won't run on a card like this > anyway). 128 MB of memory as well. > > It's supposed to do hardware MPEG-2 and deinterlacing as well, but the 9200 SE > outperforms it in DVD playback, and according to the review DVD playback was > unwatchable. And of course, when you're playing WMV or DivX MPEG-2 > acceleration is not that much use anyway. > > So, in summary, it looks pretty similar to what OGC will look like > hardware-wise, but it has more features. On the other hand, the OGC will > actually work :). > > Comments? > > Lourens > > > _______________________________________________ > Open-graphics mailing list > [email protected] > http://lists.duskglow.com/mailman/listinfo/open-graphics > List service provided by Duskglow Consulting, LLC (www.duskglow.com) > > > _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
