Ummm... anyone want to tell me the math that goes into the last MPEG
decoding stage just before YUV to RGB conversion?  :)

On 5/3/05, Lourens Veen <[EMAIL PROTECTED]> wrote:
> Bit-tech has a review of an XGI based budget card at
> http://www.bit-tech.net/hardware/2005/05/03/club3d_volari_v3xt/1.html
> 
> It looks very similar to what the first generation OGC will be like.
> Half-height, DVI, VGA, composite, S-video, 250 MHz, two fragment pipes,
> except that it has a vertex shader which we won't have (it's not very useful
> anyway IMHO, anything requiring vertex shaders won't run on a card like this
> anyway). 128 MB of memory as well.
> 
> It's supposed to do hardware MPEG-2 and deinterlacing as well, but the 9200 SE
> outperforms it in DVD playback, and according to the review DVD playback was
> unwatchable. And of course, when you're playing WMV or DivX MPEG-2
> acceleration is not that much use anyway.
> 
> So, in summary, it looks pretty similar to what OGC will look like
> hardware-wise, but it has more features. On the other hand, the OGC will
> actually work :).
> 
> Comments?
> 
> Lourens
> 
> 
> _______________________________________________
> Open-graphics mailing list
> [email protected]
> http://lists.duskglow.com/mailman/listinfo/open-graphics
> List service provided by Duskglow Consulting, LLC (www.duskglow.com)
> 
> 
>

_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to