Hi open-graphics people, I'm doing an small project, and a want to modify a VGA controller core to make it compatible with the VBE VESA estandar, either 2.0 o 3.0, so I could use it with uClinux, but i'm not so sure which are the requiremets to do it, besides that it should work with a frame buffer. I�ve been reading the document of VBE from www.vesa.org but it's focus on software programing...
Any help that could help to get out this hole? -- Einar I. Gonz�lez V. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
