Thank you for joining us. Right now, while my partners are working on
the board, we here are working on the basics stuff that goes with the
prototype board ("Unity", for now). These things will include the PCI
controller (that goes in its own chip), VGA, memory controller, video
controller, etc. All of this is totally open source (LGPL), including
the board schematic.
Unity is intended to be a generic FPGA prototyping board that also
includes graphics hardware and memory so that we can use it as a
development platform for the graphics ASIC ("Clarity", for now).
Unity is a product in its own right and will go to partially fun the
$1 million to $2million needed to produce the ASIC.
If you'd like to dig in, I suggest first browsing the wiki
(opengraphics.org). Next, check out the SVN tree and check out the
code so far for the PCI controller. There's been some recent
discussion on the list that you may want to look back at to see what
needs to be done. I'd go into more detail here, but I've been up
since 2AM supporting a Tech Source customer in Europe and I'm TIRED.
:)
On 8/18/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> hello,
>
> I am very interested in this project, as I am in the process of learning
> verilog / FPGA based design (I also happen to be a professional game
> programmer, so I know 3D graphics pretty well).
>
> Is there any timeframe/price on when I will be able to buy (or build) the
> FPGA based development board (I'd be willing to build my own if there are
> schematics/pcb layout files) ?
>
> I currently have a dragon board (spartanII/pci/usb) and am starting to
> find it limiting, though it could be useful as an ~$200 PCI analyzer
> during development.
> see http://www.fpga4fun.com/board_dragon.html
>
> on a side note, has anyone else tried using a toaster oven for SMT
> reflow soldering ? I was not having good luck with that technique (I stunk
> up the house ;< ). I'm stuck with hand soldering SMT tqfp FPGA packages
> (400K gates or less) until I can figure out how to solder BGA's.
> here is a link describing the process if anyone is interested:
> http://www.seattlerobotics.org/encoder/200006/oven_art.htm
>
> I am willing to help with drivers or verilog/vhdl on this project.
>
> thanks,
>
> michael t. mayers
> http://www.tweakoz.com/portfolio/
>
>
>
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