Le dimanche 21 Août 2005 20:48, Timothy Miller a écrit : > // Open Graphics 3D renderer model, Mark 2 > // Copyright 2005, Traversal Technology > // Written by Andy Fong > > > // This source code is licensed as follows: > // (1) By default, the sole copyright owner is Traversal Technology, under > a // proprietary license. Traversal may make proprietary use of this > work // and any derivative works. > // (2) By default, any changes submitted by community members fall under > this // same license. Traversal Technology will openly publish all > internally // and externally-provided modifications to this work under > this same // license. Traversal Technology may opt to not publish IP > that may // or may not be considered a derivative work (ie. a chip). > // (3) At any time, members of the open source community, at their > choosing, // are authorized to convert an instance of this work to the > GPL license. // Under such circumstances, this license change must be > explicitly // indicated in the GPL fork so that clause (2) is not > invoked. >
I don't understand the need of this kind of stuff. You want to make some special licence to keep a certain amount of control on the code ? But this is exactly what is done for Qt and MySQL. All of them are GPL released but the compagny ask the patch writer to give them there copyirght. That way the compagny could deliver closed version of there product. If the problem are the chip seen as derivated work of the model, this could not be a problem. Chip are product that can't failed under the copyright law. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
