On Sat, Oct 08, 2005 at 09:54:17AM -0400, Timothy Miller wrote:
> > Also maybe it would be an idea, if we use non-uniform sized packets,
> > to have a specialized packet to upload mouse pointer pixmap/masks.
> > On the other hand these can be stored in the card memory
> > and used by switching the pointing registers.
> 
> Changing the mouse pointer is VERY infrequent (relatively speaking). 
> It's also something asynchronous to other drawing operations that you
> want to happen immediately.  As such, I've decided it's going to be
> all PIO.

How would that scenario handle cursor animation? Many "The system is
busy now" type cursors are animated. Say cursor animation requires 15
different images per second.

Can the card store those images in its RAM, and just cycle through them?
Or is it required to PIO cursor image data to the card 15 times per
second? In the last case, would that be a problem?


Marcel Moreaux
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