Nicolas Boulay wrote:
(i send a bigger message with more example but it did not reach the list)
Le lundi 24 Avril 2006 02:01, Hugh Fisher a écrit :
The argument for vectors is that, with todays GPUs, the
majority of the instructions are four-way vector ops to
begin with.
Follow the extract of the code compile by Carl Witty.
Could you please post the original GLSL code?
--
JRT
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