In message <[EMAIL PROTECTED]>, "Nicolas Capens" writes:

> In fact, one of the fundamental questions raised a year ago still exists: Do
> we really need open-source hardware to solve the actual problem? As you have
> indicated as well, it is very much a software problem. Hardware can solve
> ONLY the performance aspect of the problem but that's just a fraction of the
> work (not underestimating the complexity of hardware design).

What we have today is a documentation problem.  We probably don't need to
know the gory details of every single transistor in a graphics/video chip,
but we do need to know how to write software for the chip.
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