In message <[EMAIL PROTECTED]>, "Nicolas Capens" writes: > In fact, one of the fundamental questions raised a year ago still exists: Do > we really need open-source hardware to solve the actual problem? As you have > indicated as well, it is very much a software problem. Hardware can solve > ONLY the performance aspect of the problem but that's just a fraction of the > work (not underestimating the complexity of hardware design).
What we have today is a documentation problem. We probably don't need to know the gory details of every single transistor in a graphics/video chip, but we do need to know how to write software for the chip. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
