On 5/25/06, Timothy Miller <[EMAIL PROTECTED]> wrote:
I have thought that once we have the IP ready, we can license it to chip vendors and work out a financial deal for us to both make money from it. We can then have multiple vendors, etc. The thing is, I think someone mentioned that Bitboys tried this and were rather unsuccessful.
Heh... bitboys. Without being associated with them, I think they created their own problems. Each successive round of hype coming out of that company placed their supposed designs at least anohter year or two ahead of anything else on the market. Eventually they were touting designs that would rival today's GPUs if they'd ever existed (I remember talk at least of 16Mb of embedded DRAM). Traversal won't have that problem... OGA will feel... hmmm... slightly dated? Which is fine so long as it satisfies a need. And in this instance at least, lends us credibility.
I expect that when OGD1 prototypes have photos on the web, we'll see a lot more people taking us seriously. People like to see something tangible. A lump of Verilog code is not very tangible.
Sure... What all did the ARM folks offer (besides the Verilog, HDL, or whatever)? Perhaps the community at large could prepare some of the nescessary materials given the GPL'd Verilog. That would give Traversal an added (possible) revenue stream with minimal extra effort. --tim _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
