Hello, all. I've been lurking on the list for a while now. I'm really interested in the project, and can't wait to see a consumerish card come out.
However, I'm in a bit of a peril: I don't know shit about hardware hacking. Okay, that's not strictly true, I've completed the obligatory 7-week machine architecture course as part of my comp.sci. major, so I know what a clock edge *is*, but from there to implementing (even parts of) a graphics board at least *seems* to be wide and far. I don't know anything about hardware description languages, and I haven't read `Graphics Cards: Design and Implementation' (if such a book exists ;)), so I can't decode how far in the development process you are. A pointer to resources aimed at people who have only very limited and very rusty x86 assembly as the closest-to-hardware programming skill would be appreciated. Also, since I don't really understand what's going on, I'm having a hard time discovering if and how I can contribute. I wouldn't mind learning a new programming language (over the summer break, that is) in order to contribute; however, I have this nagging feeling that I'm also going to learn the `hardware programming paradigm' and that it'll be very much different from most paradigms I know. Any pointers for the regular JACH(*) would be greatly appreciated. (*) Just Another C Hacker (... unless $spring :D) I'm a cheap, poor student, so I'm probably not going to donate money. However, due to my conviction, it's probably not going to be hard to sell me a libre-software-friendly graphics card for something like 400$ :) -- See the hash key is bollocks: I press it... no hash.
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