Hello, all.

I've been lurking on the list for a while now.  I'm really interested in the
project, and can't wait to see a consumerish card come out.

However, I'm in a bit of a peril:  I don't know shit about hardware hacking.
Okay, that's not strictly true, I've completed the obligatory 7-week machine
architecture course as part of my comp.sci. major, so I know what a clock edge
*is*, but from there to implementing (even parts of) a graphics board at least
*seems* to be wide and far.

I don't know anything about hardware description languages, and I haven't read
`Graphics Cards:  Design and Implementation' (if such a book exists ;)), so I
can't decode how far in the development process you are.  A pointer to
resources aimed at people who have only very limited and very rusty x86
assembly as the closest-to-hardware programming skill would be appreciated.

Also, since I don't really understand what's going on, I'm having a hard time
discovering if and how I can contribute.  I wouldn't mind learning a new
programming language (over the summer break, that is) in order to contribute;
however, I have this nagging feeling that I'm also going to learn the
`hardware programming paradigm' and that it'll be very much different from
most paradigms I know.  Any pointers for the regular JACH(*) would be greatly
appreciated.

(*) Just Another C Hacker (... unless $spring :D)

I'm a cheap, poor student, so I'm probably not going to donate money.
However, due to my conviction, it's probably not going to be hard to sell me a
libre-software-friendly graphics card for something like 400$ :)

-- 
See the hash key is bollocks:  I press it... no hash.

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