On Tue, 2006-07-11 at 22:30 +0100, Hamish wrote: > On Tuesday 11 July 2006 09:14, Dieter wrote: > > > and hardware vendors who sell servers don't give a damn > > > about graphics--the unaccelerated nv driver is more than enough. > > > > Real servers don't need or want graphics at all. RS-232 is preferred. > > Except for graphics/video servers of course. > > > > Not strictly true... I've worked on backend servers that used the graphics > hardware to render the pictures (Graphs etc) for the application. Hardware > assist meant they could serve many more users that if the work was done on > CPU alone...
I have never used this before, but offscreen rendering is very useful, and I could easily see this coming in very handy in the coming years. > Graphics hardware isn't always about rendering to a screen... (Although I > admit it's one of the few times I've ever seen this done, I think it's kind > of cool. Although was skeptical at the time :) I brought this up earlier, but BrookGPU is a very cool project. It uses graphics hardware (Nvidia/ATI) and an OpenGL/DX9 (choose between OGL, DX9, and CPU execution at runtime. Of course DX( is windows only) backend to do fast calculations of FFT, etc on GPUs with a modified, C ++/C like stream language called, you guessed it, Brook. Supporting that would be a very cool idea, but I haven't really looked at the source of Brook enough to see if supporting it in terms of required OGL commands is viable. It currently requires Cgc :-(. nick _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
