On Tue, 2006-07-11 at 22:30 +0100, Hamish wrote:
> On Tuesday 11 July 2006 09:14, Dieter wrote:
> > > and hardware vendors who sell servers don't give a damn
> > > about graphics--the unaccelerated nv driver is more than enough.
> >
> > Real servers don't need or want graphics at all.  RS-232 is preferred.
> > Except for graphics/video servers of course.
> >
> 
> Not strictly true... I've worked on backend servers that used the graphics 
> hardware to render the pictures (Graphs etc) for the application. Hardware 
> assist meant they could serve many more users that if the work was done on 
> CPU alone...

I have never used this before, but offscreen rendering is very useful,
and I could easily see this coming in very handy in the coming years.

> Graphics hardware isn't always about rendering to a screen... (Although I 
> admit it's one of the few times I've ever seen this done, I think it's kind 
> of cool. Although was skeptical at the time :)

I brought this up earlier, but BrookGPU is a very cool project. It uses
graphics hardware (Nvidia/ATI) and an OpenGL/DX9 (choose between OGL,
DX9, and CPU execution at runtime. Of course DX( is windows only)
backend to do fast calculations of FFT, etc on GPUs with a modified, C
++/C like stream language called, you guessed it, Brook. Supporting that
would be a very cool idea, but I haven't really looked at the source of
Brook enough to see if supporting it in terms of required OGL commands
is viable. It currently requires Cgc :-(.

nick

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