Le mardi 22 août 2006 à 00:52 +0800, Rogelio Serrano a écrit :
On 8/21/06, Timothy Miller <[EMAIL PROTECTED]> wrote:
snip
> And remember that for 99% of what desktop users need, even OGA is
> overkill.  A programmable shader is out of the ballpark.

Exactly.

On a gui that does not have overlapping windows dumb framebuffer is
good enough. I edit my documents in a plain framebuffer environment. I
can watch my movies on plain framebuffer and it works well. 99% of
users will get what they need on OGA. Actually other factors are more
important like ease of use. Most OS's today use eye candy to make up
for ease of use. Thats why they need 3d and smoke puffs on each button
click and other special effects.

An easy to understand open accelerated graphics card will allow very
neat optimizations for a simple but very powerful easy to use gui.
Ok about the shader. Still the 3D in OGA ? 3D effects in gui isn't just eye candy, it's also an argument of selling. More exactly, it seems to be where the competition rages.
So, a simple question, does OGA fit with Suze SLE ?
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