> or you have to transfere back the data into host memory > which makes the whole acceleration useless.
It seems that this would depend on how many CPU cycles you are saving by doing work in the graphics chip verses the overhead of transferring the data. This seems like a good point to post a feature suggestion/request I have received: } It would be nice to be able to have access to the raw video data after a } frame has been displayed. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
