On 10/20/06, Rodolphe Ortalo <[EMAIL PROTECTED]> wrote:

BTW, do you think it would be feasible to start writing the kernel
driver using the simulator? I'm thinking to user-mode linux, or maybe a
full emulator like qemu or Bochs. (BTW, in this case, maybe the
simulator itself may be viewed as something useful by the emulator's
developpers...)

The drawing engine needs to be broken down more carefully into a
pipeline.  Andy's done a good job already with his "new model".  I'll
eventially get around to it, but if someone wants to get a jump on it,
go ahead.

Note that most of what'll be in the kernel driver won't use the
drawing engine much.  That's mostly initialization.  And we haven't
even figured out where things like the video controller and such are
going to "live" in the address space.
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to