Le mercredi 25 octobre 2006 à 20:32 +0100, Hamish a écrit :
> On Wednesday 25 October 2006 20:12, James Richard Tyrer wrote:
> > Vinicius Santos wrote:
> > > http://hardware.slashdot.org/hardware/06/10/25/1226209.shtml
> > >
> > > It seems that patents can affect OGP more than I thought.
> >
> > This appears to be yet another example of a patent that should not have
> > been granted.  The basic claim is for a floating point frame buffer.
> > Since the previous art is a integer frame buffer, integer numbers and
> > IEEE floating point numbers, I can not see that this was sufficiently
> > unobvious to a person familiar with these things.
> >
> > Are we taking bets on this?
> 
> Yep.
> 
> it's so blindingly obvious, I bet that SGI win. Is that cynical of me? 
> 
> IMO It's too obvious for it to have been granted in the first place. So I'd 
> guess it's because noone in authority actually understands it. If SGI feels 
> they have balls big enough to sue over it, I'm also betting that they think 
> whoever hears it will be blinded as well...
> 
> But I"m hoping that SGI lose... It's a bad bad patent from what I can see of 
> it. Where's the invention in it? They didn't invent a framebuffer. They 
> didn't invent floating point. They took two existing concepts & glued them 
> together... Or am I missing something?

That seems obvious today, but may be not so obvious when this patent was
filled.
There's a bias with the concept of obviousness, as a matter of
objectivity, this one is bound by the state of art which is all but an
abstraction: the state of art is also the state of our everyday life.

Tweaking two existing concepts is a thing, how they're tweaked is
another one and there could reside the innovation.
Does somebody here know the french philosopher Gilbert Simondon ? He has
build a good model about the technical innovations.
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