On 10/29/06, Attila Kinali <[EMAIL PROTECTED]> wrote:
> For "OGD1 as development platform for OGA," things must be very > carefully controlled. Be also carefull not to control too much. OSS is unlike comercial development very much dependent on the happines of each developer. If the developer is unhappy because there is too much control or control overhead, he will stop developing. But on the otherhand not enough control will lead to a hobbyist project or too long development time. It's like being caught between a rock and a hard place.
Maybe "carefully monitored" is a better way of putting it. We need one code base that has been examined with a fine-toothed comb, but exactly how it gets that way is not extremely important. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
